One of the things Buddhism tries to get you to recognize within yourself is how all the things you are aren't "you".
The latest toy in the house: an XBOX S.
Just a quick note about what's new in Chez Genji (writing, programming projects, etc.)
I guess this means I can add "game developer" to the rack of hats I wear?
On Netflix's Black Mirror: Bandersnatch and interactive fiction as a video platform of the future.
Can in time a comic book stand in the same realm as anything Henry James produced? I'm sure it's possible; I'd argue it's already happened.
Why bad video game lore is a lot like bad pop culture: it embodies the wrong lessons.
On how good writing about computing and video games has been with us since the 1980s.
A new site opens up under my provenance; video games make a comeback in my life; and I ponder the future of my publishing system.
An early '80s PC flashback: me and my ZX-81.
Why ''Grand Theft Auto'' isn't likely to be a movie anytime soon: integrity. What? Yes.
If SF is "the literature of the future", shouldn't we be using the media of the future to deliver it?
More choices in entertainment means more competition, all against all.
I've got this strange relationship with video games. I feel obliged to know about them, in the same way that a guy will educate himself about (e.g.) baseball so he doesn't feel left out when conversations start at the water...
Q: How desperate for ideas, how creatively bankrupt, how cowardly does Hollywood have to be to option the video game Space Invaders as a feature film, and do so with a completely straight face? A: Very. Someone in the comments...
This page contains an archive of recent posts for the tag video games.
New York City
Other Lives Of The Mind