After some puttering, I think I finally have a good new cover design for 'Summerworld'.
This past week I worked on new cover designs for Summerworld, one of the tougher books in my collection to create art for. After some scavenging, I settled on two images I wanted to use: the "cityscape" image, and the "portal" image. This was the first attempt at making use of them:
A blueprint for how to do the impossible -- namely, follow up a classic: give it to another artist of vision and stand back.
There was, to my mind, no earthly reason to make a sequel to Blade Runner, any more than there was a reason to make a sequel to 2001: a space odyssey. But they did in fact make 2010: The Year We Make Contact with Arthur C. Clarke, if not with Stanley Kubrick, and it was good although short of great.
And they did in fact make Blade Runner 2049, with screenwriter Hampton Fancher, if not original author Philip K. Dick, and with original director Ridley Scott as producer and Denis Villeneuve in the director's chair. What they delivered stands so comfortably next to the original, and yet with so much of its own to offer, that it suggests a blueprint for how to do such an impossible thing: just give it to another artist of vision, assuming you can find one, and stand back.
Fifty years later, one of the greatest films ever made has scarcely aged a day in the ways that matter
Few movies, science fiction or otherwise, go almost directly from event-of-the-moment to monument-for-the-ages. By the time I first saw 2001: A Space Odyssey in the early Eighties, as a wide-eyed kid not yet in his teens, it had a good decade and change to establish its cachet of timelessness. Now it has passed fifty, with me not far behind. What has dated about it, what remains timeless, what has become even more relevant—it’s easy to sit back down with the movie thinking you know what will fill all those categories, only to find you’re wrong in a good way.
For many people 2001 is cinema, not “science fiction.” This is not how it came into the world, but that is where it ended up, and I think both cinema and science fiction are better off for it, even if they both still seem at odds as to what to do about it five decades on. As Stanley Kubrick and Arthur C. Clarke conceived it, it was meant to be “the proverbial good science-fiction movie,” and I think the way it lives up to that promise is not by way of what story it tells, or what technical details it hinges on, but how it tells a story that of all genres science fiction seems best equipped to support.
The original new-wave (maybe also no-wave?) film, with its blaze of low-budget images, mixes cheesy science fiction, grimy bohemian drug tragedy, psychedelic experimentalism, and no-budget arthouse drama
When people talk about "outsider art," they could mean art that's about, by, for, or with the participation of outsiders. Slava Tsukerman's Liquid Sky is outsider art across that board: it was directed by a Russian emigre, co-written by and starring downtown New Yorkers who did a fair amount of starving for their art, and depicts (if in a stylized way) the new- to no-wave scene of the early 1980s in that city.
Don't even try to fit a label to the end result. Cheesy science fiction, grimy bohemian drug tragedy, psychedelic experimentalism, and no-budget arthouse drama all stew together freely here. It's eye-filling, irritating, and mesmerizing in about equal measure; it drags you around by the shirt collar for two hours and then kicks you out of the apartment. I'm still not sure if I like it or not, but it's one of my favorite films all the same. Paradox intended.
A dopey dud: a mix of satire and horror that doesn't manage to be either funny or scary.
"Take the stairs, take the stairs, for god's sake take the stairs!!" begged the tagline on the posters for the Dutch cult movie The Lift. In theory, this horror-comedy about killer elevators should have been fun. I like it when movies use wit and ingenuity to compensate for small budgets, especially when they're products of a country with tiny domestic film industries. Problem is, the movie doesn't know whether it wants to be a) a droll, cheeky satire of horror movies, or b) the real thing. Like the victims in the movie itself, it ends up stuck between floors.
Somewhere in the Netherlands, there's a fourteen-story commercial office building that recently had its elevators renovated. Unfortunately, they're starting to act a little flaky, as in the opening scenes where a quartet of drunken revelers from the restaurant on the top floor almost suffocate when the elevator breaks down between floors. In comes elevator repairman Felix (Huub Stapel), who peers into the wiring and doesn't see anything askew.
Twenty years on, James Cameron's (and Kathryn Bigelow's) millennial cyberpunk masterwork still packs the kinds of wallops mainstream filmmaking has retreated from in near-panic
There is a standing rule in movies that you do not unnecessarily date your film. Putting a specific future date on a story, without some historical pretext for doing so, makes it into an antique before its time. Strange Days takes place on the last few days of the year 1999 (I won't say "the last few days of the 20th century", for obvious reasons), when violence and anarchy are seething in the streets of Los Angeles, but if anything, its pre-millennial tension feels even less dated in these times of post-millennial, post 9/11 tension. It's one of the many signs this movie was too far ahead of its time for its own good.
Many groundbreaking films don't get the audience they deserve the first time out. Critics largely trashed Strange Days for its confrontational graphic violence; audiences were either scared or confused by its fulminating story of racism and underbelly paranoia. At least one web reviewer wrote a scathing dissection of it from a Bad Movies We Love point of view. I admired it instantly when I first saw it in a packed theater on opening night, and I've become even more of an evangelist for the film since. It is far from perfect -- what movie is? -- but the good parts of it have remained so prescient, it's no wonder it outlasted its moment in time.
Amateurish, clumsy, primitive, and weird, but all in such an unselfconscious and unmannered way, these films end up generating an endearing fascination
Cult films aren't made by design, just as nobody sets out to become a cult director or actor. Vampyros Lesbos and She Killed in Ecstasy were intended to be moneymaking exploitation pictures, not cult items, and director Jesús ("Jess") Franco and actress Soledad Miranda never planned to end up as the object of veneration by cult film fans. Hence the fascination generated by both of these movies and the people involved with them: the films are amateurish, clumsy, primitive, and weird, but all in such an unselfconscious and unmannered way, they end up generating an endearing fascination. You can't fake this stuff, and you shouldn't try.
The secret of Franco's success, I suspect, was that he wasn't trying. He was making exploitation pictures on tight schedules with minimal resources, and under those circumstances, whatever natural point of view he had for his material was bound to emerge unbidden. The very crudeness of Lesbos and Ecstasy, shot back to back within a matter of weeks, makes them curiously endearing -- not in the sense that they're the works of an unfairly maligned or undiscovered talent, but in that it's hard to feign being this unpolished or artless. And they both feature Soledad Miranda, a performer whose mere presence in front of a camera was special even if she was surrounded by a movie that seemed determined to be anything but.
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