If you enjoyed making a thing, and you’re proud of the thing you made, that’s enough. Not everyone is going to like it, and that’s okay. And sometimes, a person who likes your work and a person who don’t will show up within milliseconds of each other to let you know how they feel. One does not need to cancel out the other, positively or negatively; if you’re proud of the work, and you enjoyed the work, that is what’s important.
Don’t let the fear of not pleasing someone stop you from being creative. The goal isn’t to make something everyone will love; the goal is to get excited, and make a thing where something wasn’t before.
Two sides to this.
The A side (the 12" version that gets played in the club): It's healthier to do your own thing and be energized by it than it is to try and take marching orders from total strangers about what's good, right, or likely to be popular. BECAUSE! YOU JUST GOT TO DO YOUR OWN THING, MAAAN.
The B side (the one with the remixes, the dub version, and the bonus beats that only the DJs and vinyl-collector weenies bother with):
There is a point past which satisfying yourself alone will not cut it. Not because it's a sin to make yourself happy, but because anything with a potential audience of >1 needs the feedback of others to teach you how to keep testing your limits. Bad feedback, good feedback -- it's all feedback, and the point of reaching out to a broader audience than just the one staring back at you in the mirror is to grow.
Do you own thing, but don't let it fence you in.
New York City
Other Lives Of The Mind